Corvette reflective shield & broadsides

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Corvette reflective shield & broadsides

Post  DumbMarine on Sat Feb 23, 2013 2:00 am

The broadside lasers seem to be inconsistent in how they react with corvette shields. They seem to bounce some of the time, but the corvette takes damage. I've been getting broadside kills against corvettes with their reflective shields up, but the lasers are sometimes bouncing.

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Re: Corvette reflective shield & broadsides

Post  Siretu on Sat Feb 23, 2013 6:18 am

I've also noticed some problems with the reflective shield but I always forget about it when the game ends. I'll look into it.
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Re: Corvette reflective shield & broadsides

Post  LordDragon on Sat Feb 23, 2013 2:15 pm

I thought all BC weapons were meant to still do damage to shielded corvette, although with some reduction. Perhaps I'm mistaken, but I seem to remember discussing how complete immunity should only be granted vs small ship weapons.
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Re: Corvette reflective shield & broadsides

Post  DumbMarine on Sun Feb 24, 2013 9:20 am

The other BC weapons are affected by the reflective shield normally.

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Re: Corvette reflective shield & broadsides

Post  Red-Rocket on Sun Feb 24, 2013 3:10 pm

I think missles should be the only one that can punch through the sheilds like as if the sheilds only reflect light (lazers)
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Re: Corvette reflective shield & broadsides

Post  Jannik2099 on Wed Feb 27, 2013 10:20 am

when we are talking about r. shields, nerf it it can block yamatos

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Re: Corvette reflective shield & broadsides

Post  Siretu on Wed Feb 27, 2013 10:26 am

It is supposed to block everything but missiles and yamato.
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Re: Corvette reflective shield & broadsides

Post  Red-Rocket on Wed Feb 27, 2013 3:58 pm

oh if it is supposed to block everything but missles and yamato...
some of my lazers will bounce off but others punch through, is this how it is supposed to work?
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Re: Corvette reflective shield & broadsides

Post  Siretu on Mon Mar 04, 2013 6:31 am

No, I'll see what I can find.
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Re: Corvette reflective shield & broadsides

Post  Siretu on Mon Mar 04, 2013 7:58 am

I found it. It's been fixed and will be in the next patch.
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